Lethal Company Items & Scrap Value Reference

Searchable table for common scrap items with planning-friendly value ranges. Use this as a fast, in-run reference to estimate haul quality and pace quota decisions.

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Scrap Value Table

25 results
ItemCategoryRangePlan ValueNotes
AirhornUtility28 - 6245Common filler item. Usually safe for route warmup totals.
ApparatusIndustrial80 - 160120High value but often increases extraction risk if you overstay.
Bee HiveOutdoor90 - 150115Strong value, but treat retrieval as a coordinated play.
BottlesHousehold8 - 2816Low value stack piece. Good for padding near end of run.
Cash RegisterIndustrial60 - 14098Solid value anchor if route remains stable.
Chemical JugIndustrial35 - 7252Mid value pickup with consistent planning utility.
Clown HornToys40 - 8863Mid-value item; useful for smoothing run averages.
CogIndustrial16 - 4630Low-value baseline item. Keep if exit path is already planned.
Comedy MaskValuables30 - 7050Usually worth carrying unless risk spikes outdoors.
Dust PanHousehold20 - 4633Steady low-mid pick if your carry space is free.
Egg BeaterKitchen10 - 3421Low-value filler. Skip if schedule is already tight.
Engine PartIndustrial30 - 8254Mid value piece with decent quota pacing impact.
Fancy LampDecor44 - 9468Reliable medium value for team carry lanes.
FlaskUtility14 - 4025Low utility pickup. Grab when route is already clean.
Gold BarValuables120 - 210160Premium value piece. Treat as extraction-priority cargo.
Hair DryerHousehold36 - 7854Stable mid-value pickup for consistent quota pacing.
Laser PointerElectronics38 - 9264Medium value and often worth hauling on standard runs.
Large AxleIndustrial48 - 10874Higher-end mid value; good in runs with clear exits.
Magnifying GlassUtility28 - 6646Moderate value. Keep if team can leave on schedule.
Old PhoneElectronics42 - 9669Strong medium pickup for averaging quota plans.
Perfume BottleValuables36 - 8460Mid value; prioritize once team has spare carry room.
Pickle JarKitchen18 - 4833Low-mid value. Best used to round out a mostly complete haul.
Toy CubeToys30 - 7852Good mid-tier filler item for consistent runs.
V-Type EngineIndustrial52 - 12686High-end industrial piece with strong quota impact.

FAQ

Are these exact vanilla values?

Treat these as planning ranges, not guaranteed roll values. Patches and mods can shift value behavior.

What should I use for quota planning: min, max, or plan value?

Use the plan value for normal pacing, then increase buffer if your team has inconsistent clears or frequent wipes.

Why use value bands instead of sorting only by max value?

Banding helps quick run decisions. It separates obvious low-value filler from medium and premium pickups under time pressure.

How do I combine this with the quota calculator?

Estimate your realistic average per run from this table, then plug that number into the quota calculator with an appropriate safety buffer.

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