These are command patterns players often call "secret." Reliability depends on state, upgrades, and whether your lobby is vanilla or modded.
CONFIRM / CANCEL
ContextualMany players forget prompt-state commands and assume the terminal is bugged when actions do not execute.
How to use: Use immediately after ROUTE, BUY, or other prompt-driven actions.
Reliability: High when prompt is active.
DOORS -> OPEN / CLOSE
ContextualDoor controls are invisible in some states, so players often think these are hidden commands.
How to use: Enter DOORS state first, then run OPEN or CLOSE with team callouts.
Reliability: Medium; depends on current state and ship setup.
TELEPORTER / INVERSE TELEPORTER
Upgrade-GatedThese commands appear only when specific upgrades are installed, so they can look like secret unlocks.
How to use: Install the relevant teleporter system, then activate from ship terminal with role coordination.
Reliability: High once upgrade is present.
SWITCH [player]
ContextualPlayer-target syntax differs by lobby behavior, so many crews only discover this through trial and error.
How to use: Use on monitor context to cycle or target teammates during support play.
Reliability: Medium; parser details vary.
BESTIARY
ContextualSome versions expose bestiary via UI flow rather than terminal text, creating confusion.
How to use: Test with HELP in your current build and use if listed.
Reliability: Low to medium across versions.
BROADCAST <message> / PING
Community/ModdedThese are often shared in community clips as hidden tricks, but most are mod-driven features.
How to use: Treat as optional. Confirm command support in your modpack docs.
Reliability: Low in vanilla, high in matching modded setups.